Logo
Sweaty App (MVP)

Sweaty is a mobile-first application that focuses on connecting users to active people or groups within their city for whichever exercise or sport of their choice.

Project Type

End-to-End

Role

UX Designer

Full Stack Developer

Platform

iOS, Android, Web

Tool(s)

Figma, Trello, ChatGPT

Laravel, Tailwind CSS

The Problem

Many have found it hard to find and get connected with people/local communities that live a similar active lifestyle. According to some studies, people who do not exercise within a community are shown to be less active as well as more lonely compared to their peers that live an active lifestyle within a community.

Users & User Personas
Users & User Personas

To gather information to best understand the user, interviews and surveys were conducted. Notes and documentation were very present, despite being informal in approach. Various demographics were interviewed, then condensed into a few User Personas to best understand pain points and goals of these potential users.

Research & Insights

After conducting interviews and surveys, [potential] users expressed that they've felt more motivated and more energetic while exercising with another like-minded partner(s). Pain points included:
No options to view a list of exercise clubs.
Hard to join exercise communities on social media.
Finding exercise communities on social media is tedious.

Accessibility

Prior to designing wireframes, I've kept in mind the users that may be limited by their disability. To combat this, I've incorporated WCAG guidelines within the design system and components.

Solutions

After really understanding the users and potential users, conducting interviews, and iterating, I've created the initial MVP solutions to best fit users' current needs.

Lessons Learned "Stay Nimble"

Be flexible and nimble as possible. When a project has never been done to the same capacity new concepts may have to be made. I had to learn to stay nimble and flexible because the needs for users grew as more features and concepts were introduced.

Lessons Learned "Pivot, pivot, then pivot again!"

As the interviews and user personas were being made, more issue arose where a feature had to change because it was no longer a need for users as initially gathered. I've had to be able to not marry an idea or thought process and pivot to what best fits the users' needs now, rather than a need a user will have in the future.